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Career Opportunities in HPC at a Glance


Whether you are seeking a change of career, a post-doctoral position or career advancement, this site has a variety of offerings from universities and organizations located across the country and around the world. Each listing is posted for thirty days from its original posting date so be sure to gather all of the necessary information when you first see a posting that interests you so as not to miss it upon your return to this site.




Research Scientist

    Location: Burbank, California
    Hiring Institution: Walt Disney Animation Studio
    Apply By: April 07, 2016
    Posted date: April 29, 2016

    As a Research Scientist you will identify and innovate novel ways for Walt Disney Animation Studios to leverage high performance computing including large scale clusters and many- core accelerators. The possibilities for exploration include but are not limited to new approaches that provide more interactive artist experiences, and innovative systems for increasing complexity that allows creation of more beautiful, more cost effective, and more entertaining stories for an audience of millions. The ideal candidate will have recently completed post doctorate work and/or a PhD thesis in science, engineering, or mathematics with research experience and a strong publication record in one or more of the following areas: • High performance computing • Massively parallel systems (multicore, many core or distributed systems) • Computer architecture • Large-scale numerical simulation More senior candidates will also be considered. Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Located in Burbank, WDAS continues to build on its rich legacy of innovation and creativity, stretching from the first fully-animated feature film, 1937's Snow White and the Seven Dwarfs, to 2013's Academy Award®-winning Frozen, the biggest animated film of all time. Among the studio's timeless creations are Cinderella, Sleeping Beauty, The Jungle Book, Beauty and the Beast, The Lion King, Tangled, Wreck-It Ralph, Big Hero 6, Frozen, and the current feature release, Zootopia.



Computational Data Science Research Specialist

    Location: San Diego Supercomputer Center, La Jolla
    Hiring Institution: University of California San Diego
    Apply By: April 19, 2016
    Posted date: April 07, 2016

    Applies skills as a seasoned, experienced IT research professional. Uses computational, computer science, data science, and CI software research and development principles, with relevant domain science knowledge where applicable, along with professional programming concepts for medium-sized projects or portions of larger projects. Develops and optimizes a variety of computational, data science, and CI research tools and components. Performs research on current and future HPC, data, CI technologies, and hardware and software projects. Works on algorithm development, optimization, programming, performance analysis and / or benchmarking assignments of moderate-large scope where the tasks involve knowledge of either domain / computer science research requirements and / or CI design / implementation requirements. Provides advanced support for the full range of complex problems associated with writing, developing, debugging, profiling and running HPC and data intensive applications. This involves in-depth analysis of the factors impacting user code performance and complex troubleshooting procedures to isolate problems in a HPC environment. Work closely with scientific applications lead, user services management, and EOT director to develop and deliver training, documentation, and workshops. Incumbent's primary role is to support SDSC's Gordon and Comet resources, but they will be expected to assist in supporting other SDSC systems as well that may become part of SDSC's offered resources.



Postdoctoral Fellow in Geodynamics

    Location: Davis, California
    Hiring Institution: University of California Davis, Department of Earth & Planetary Sciences
    Apply By: April 30, 2016
    Posted date: April 07, 2016

    We seek a postdoctoral scholar to carry out research on the geodynamic cycling of volatiles through the Earth’s deep interior, focusing on the role of deep Earth processes in the global carbon cycle. The postdoctoral scholar will engage in developing numerical and mathematical models of carbon pathways in the deep Earth through coupled geochemical reservoir and geodynamics models that explore key processes and incorporate diverse observational constraints. The postdoc will participate in developing visualizations of global carbon pathways and will have opportunities to participate in outreach to the larger deep-carbon research community. The successful candidate will join a team of researchers in geodynamics and geochemistry at UC Davis led by Prof. Louise Kellogg and Prof. Sujoy Mukhopadhyay. UC Davis Department of Earth and Planetary Sciences is ranked among the top 20 Earth Science graduate programs in the country Qualifications: A doctoral degree in geophysics, geochemistry, computational science or a closely related field; experience in developing and using geodynamical models or mathematical models of global geochemical cycles. Experience working with or developing scientific software for modeling, data visualization, and interpretation. Requires strong communication skills and ability to work in an interdisciplinary environment. Record of scientific productivity and publication commensurate with appointment as a postdoctoral scholar. How to Apply: To seek full consideration, applications must be received by April 30, 2016. Recrutiment will remain open until filled. Interested applicants are required to submit: Cover letter outlining your interest in the position, qualifications, experiences and goals. Curriculum vitae. Names of three references with contact information including mailing address and email address. Salary is based on the University of California Academic Salary Scale, in accordance with current Postdoctoral Scholar Salary scale. A full-benefits package consisting of medical/dental and vision plans will also be offered. Initial appointment is for one year with the possibility of renewal (contingent upon satisfactory progress). For more information contact: Professor Louise Kellogg: lhkellogg@ucdavis.edu Professor Sujoy Mukhopadhyay: sujoy@ucdavis.edu Send applications materials to: gel-postdoc-search@ucdavis.edu subject: Postdoc Application in Geodynamics For additional information see the following websites: berrp.org, geodynamics.org, geology.ucdavis.edu



Research Programmer / Senior Research Programmer

    Location: Urbana-Champaign, Illinois
    Hiring Institution: The National Center for Supercomputing Applications (NCSA)
    Apply By: May 03, 2016
    Posted date: March 24, 2016

    The National Center for Supercomputing Applications (NCSA) advances discovery and innovation through extreme-scale computing, science-enabling software, and the skills of our expert staff. The center is part of the flagship University of Illinois at Urbana-Champaign--a world leader in research, teaching, and public engagement-and is located in a micro-urban community that combines cultural vibrancy with affordability and quality of life. The National Center for Supercomputing Applications (NCSA) is currently seeking one or more Research Programmers / Senior Research Programmers in its Science and Engineering Applications Support Group (SEAS), Which is a subdivision of the Blue Waters Project. The Blue Waters project provides high-performance computational, storage and networking facilities, as well as intellectual resources, that enable computational science at scale. When Blue Waters went into production, it became a world-leading platform for accelerating open scientific discovery through computation by some of the world's most advanced teams dealing with unique, unprecedented computational science problems. In addition to the standard key responsibilities listed below, the Research Programmer / Sr. Research Programmer will focus on the advanced user and application support. Strong emphasis is placed on the ability to develop well-designed and scalable implementations of algorithms on CPU and GPU resources (using CUDA or OpenACC). For further information regarding our application procedures, you may visit www.ncsa.illinois.edu or email adillman@illinois.edu.



Visiting Research Programmer

    Location: Urbana, IL
    Hiring Institution: University of Illinois/National Center for Supercomputing Applications
    Apply By: May 15, 2016
    REQ#: 1600132
    Posted date: April 07, 2016

    The National Center for Supercomputing Applications (NCSA) advances discovery and innovation through extreme-scale computing, science-enabling software, and the skills of our expert staff. The center is part of the flagship University of Illinois at Urbana-Champaign--a world leader in research, teaching, and public engagement—and is located in a micro-urban community that combines cultural vibrancy with affordability and quality of life. NCSA currently has one or more Visiting Research Programmer positions available in the Cybersecurity Division (CSD). The Visiting Research Programmer will design, develop, and support software in NCSA’s CSD. The incumbent will have the opportunity to work in an exciting environment at the intersection of R&D and real world security operations with one of the fastest computer networks in the world. Working in the NCSA’s CSD with partners around the country, the incumbent will maintain and utilize cutting edge security tools at scale. With users and developers sitting across the hall, he or she will have a chance to make a direct impact each day with opportunities to work on both R&D and operational activities at NCSA. The Visiting Research Programmer in the Cybersecurity Division at NCSA is a full-time, benefits-eligible visiting academic professional position appointed on a 12-month service basis. Benefits include health, dental and life insurance, as well as participation in the State Universities Retirement System (SURS). This position may become non-visiting at a later time dependent upon funding and/or programmatic needs. Key Responsibilities • Using independent judgment, identify security software features needed and develop requirements for new software functionality and capabilities. • Analyze and solve technical/development problems for security software and services. Derive requirements from discussion with security and system administration staff or other customers/users. • Develop tests to ensure the correct behavior and reliability of software or services developed. • Make technical recommendations on project plans and system development. • Develop security solutions, either as separate services or as components of other services, to meet project goals. • Work with other NCSA staff, collaborators and users to evaluate proposed solutions and iterate process as needed. • Develop, integrate and deploy new and existing software for CSD’s projects or NCSA production use. • Create test suites for existing and new functionality. • With minimal supervision, package and document developed software solutions for public release. • Independently support software releases by answering user questions, maintaining software documentation and fixing software bugs. • Working autonomously, write technical papers covering software development activities and present at technical meetings and conferences when applicable. • Represent NCSA in the national cybersecurity community by attending conferences and professional talks. • Keep current on skills, knowledge and best practices used in the cybersecurity community by researching online, with periodicals or by means of attending lectures or conferences. Required Education and Training • BA/BS in computer science. Alternative degree fields will be considered/accepted if accompanied by equivalent experience. • Experience in software development. • Experience with open source software development tools. • Ability and willingness to write documentation and test suites. Preferred Experience • Experience collaborating on teams for development work. • Experience with design, implementation, testing, packaging and public release of software. • Professional development experience on and for a UNIX-like OS. • Experience in the area of security tools and/or systems. • Experience developing open source software. This is a regular academic professional position at NCSA and is an annually renewable, 12/12, 100%-time appointment with regular University benefits. Salary is commensurate with experience and start date will be as soon as possible after the close date of the search. Applicants must possess required education and experience by start date of position. Interviews and hires may occur before the closing date; however, all applications received by the closing date will receive full consideration. To apply, please create your candidate profile at http://jobs.illinois.edu and upload your CV/resume by the close date (05/15/2016). Contact information for three references must be included on the application (letters maybe also be uploaded or sent to the contact below). For full consideration, candidates must complete the Hiretouch application process by the above date. The University of Illinois conducts criminal background checks on all job candidates upon acceptance of a contingent offer.



HPC Manager/Linux Architect

    Location: Fargo, ND
    Hiring Institution: North Dakota State University
    Apply By: May 16, 2016
    REQ#: 1500205
    Posted date: April 16, 2016

    The North Dakota State University (NDSU) Center for Computationally Assisted Science and Technology (CCAST) invites applications for the position of high-performance computing (HPC) Manager/Linux Architect. Reporting to the CCAST Director, the HPC Manager/Linux Architect will have overall responsibility for planning, acquisition, deployment, and maintenance of state-of-the art CCAST HPC hardware and software resources and for the oversight of CCAST datacenter infrastructure. He/she will initiate and carry out expansion of the CCAST’s computer infrastructure consistent with the Center’s vision and mission and with the growing needs and requirements of our computational research community. The HPC Manager/Linux Architect will organize systems management, user support and outreach activities and will supervise a team of systems administrators, programmers, application engineers and student workers. The incumbent will have thorough understanding of advanced and high-performance computing at research institutions, in both traditional sense and with regard to emerging technologies and paradigms, including accelerator technologies, cloud computing and data intensive research. He/she will have interest and demonstrated competence in HPC systems administration and will possess excellent managerial and communication skills.



Assistant Research Professor in Computational Modeling

    Location: Annapolis, Maryland
    Hiring Institution: United States Naval Academy, Chemistry Department
    Apply By: June 01, 2016
    Posted date: April 29, 2016

    The United States Naval Academy is a unique institution of higher learning located in desirable Annapolis, Maryland. As an historic officer accession program and premier undergraduate college, the United States Naval Academy has its own unique niche amongst American educational institutions. Our talented civilian faculty and staff are united by one common purpose--to develop the next generation of leaders for naval service. In order to deliver on this promise to our nation, we recruit from all segments of society to find faculty, instructors, and support staff who model the highest professional standards. Every year more than one million people tour "the Yard" to experience what our employees already know — the United States Naval Academy is a special place, with a special purpose. Those selected for employment will find challenging and rewarding work; state-of-the-art facilities which inspire academic and athletic excellence; the benefits of Federal employment; and exceptional quality-of-life. POSITION DESCRIPTION: An Assistant Research Professor position at the U.S. Naval Academy is available to carry out research as part of project funded by the DOD aimed at developing computer models that can predict the thermodynamic and transport properties of complex mixtures of alternative fuels over a wide pressure range using MD simulations and other modeling techniques. Some potential energy development may be needed as part of this project. Successful candidates are likely to have experience with computer simulations or modeling. This position will entail carrying out state-of-the-art research with high performance DOD computers and local clusters under the direction of USNA Chemistry Faculty. It will involve designing and conducting simulations, analyzing data, presenting results at scientific meetings, and writing manuscripts to be submitted to refereed journals. In addition, the position may involve the mentorship of midshipmen researchers. This is a non-tenure track federal excepted service position. The position includes office space, computer facilities, library privileges, conference travel support, health benefits, and a competitive salary. The position is currently open, and the starting date is negotiable. This will be a year-round (12-month) appointment during the contract period, which is renewable for up to four years. Renewal of this appointment will be contingent on the needs, availability of external research funding and a positive performance review. Renewal (if exercised) will be based on a 12-month appointment. Salary will be commensurate with experience and qualifications. MINIMUM AND PREFERRED QUALIFICATIONS: Minimum: * Applicants must have completed a Ph.D. in chemistry, chemical engineering, materials science, polymer science or related field. * Applicants must be U.S. Citizens. Preferred: * Familiarity with FORTRAN, C++, Perl and other languages is desirable but not mandatory. All Civilian Faculty Positions at USNA are subject to a background investigation. These investigations are conducted to ensure that individuals hired are trustworthy, of good conduct, and reliable. More information about the background investigation process can be found at the Academic Dean and Provost’s websit ehere http://www.usna.edu/Academics/Faculty-Information/Background-Investigation-Info.php



Software Engineer: Performance and distributed computing

    Location: Burbank
    Hiring Institution: Walt Disney Animation Studios
    Apply By: June 30, 2016
    Posted date: April 07, 2016

    Software Engineers develop software tools and enhancements motivated by the needs of animation production. In this specific role, you will work with artists, production leadership, technical directors, and other software engineers to define and implement the next generation of rendering pipeline tools to be used in films at Walt Disney Animation Studios. This technology compiles the vast amount of data defining a movie into a form suitable for rendering. Challenges include high performance parallel computation, highly efficient data parsing and storage, and an in-depth understanding of the requirements and relationships for data authored by many disparate production departments. We are adding one more talented developer to our small, highly collaborative pipeline team. You must be motivated and skilled at finding simple, elegant solutions to complex problems, and enjoy working as part of a high-energy, professional team using an agile development methodology. Software engineers are highly supportive of each other, encouraged to self-manage, and learn through experiencing both success and failure. You must therefore be comfortable supporting your team by bringing fresh insight for shared problem solving. Also critical to success in this role is an aptitude for working directly with technical and non-technical users to understand their workflow, requirements, and pain points to deliver relevant solutions. Requirements • Experience developing high performance software • At least three years of development experience using C++; C++11 experience desired • Experience with development of high-performance code using SIMD and multithreading strongly desired • Exemplary communication and team working skills • Game development or other real-time rendering experience an advantage • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; MS/PhD preferred Walt Disney Animation Studios is an Equal Opportunity Employer To apply click here: https://disneyanimation.secure.force.com/openings/ts2mmx__JobDetails?jobId=a0KG000000eZtCb



Software Engineer

    Location: Burbank, California
    Hiring Institution: Walt Disney Animation Studio
    Apply By: July 29, 2016
    Posted date: March 30, 2016

    Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Software Engineers develop software tools and enhancements motivated by the needs of animation production. In this specific role, you will work with artists, production leadership, technical directors, and other software engineers to define and implement the next generation of rendering pipeline tools to be used in films at Walt Disney Animation Studios. This technology compiles the vast amount of data defining a movie into a form suitable for rendering. Challenges include high performance parallel computation, highly efficient data parsing and storage, and an in-depth understanding of the requirements and relationships for data authored by many disparate production departments. We are adding one more talented developer to our small, highly collaborative pipeline team. You must be motivated and skilled at finding simple, elegant solutions to complex problems, and enjoy working as part of a high-energy, professional team using an agile development methodology. Software engineers are highly supportive of each other, encouraged to self-manage, and learn through experiencing both success and failure. You must therefore be comfortable supporting your team by bringing fresh insight for shared problem solving. Also critical to success in this role is an aptitude for working directly with technical and non-technical users to understand their workflow, requirements, and pain points to deliver relevant solutions. Requirements Experience developing high performance software At least three years of development experience using C++; C++11 experience desired Experience with development of high-performance code using SIMD and multithreading strongly desired Exemplary communication and team working skills • Game development or other real-time rendering experience an advantage • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; MS/PhD preferred



Research Scientist

    Location: Burbank, California
    Hiring Institution: Walt Disney Animation Studio
    Apply By: July 29, 2016
    Posted date: March 30, 2016

    As a Research Scientist you will identify and innovate novel ways for Walt Disney Animation Studios to leverage high performance computing including large scale clusters and many- core accelerators. The possibilities for exploration include but are not limited to new approaches that provide more interactive artist experiences, and innovative systems for increasing complexity that allows creation of more beautiful, more cost effective, and more entertaining stories for an audience of millions. The ideal candidate will have recently completed post doctorate work and/or a PhD thesis in science, engineering, or mathematics with research experience and a strong publication record in one or more of the following areas: • High performance computing • Massively parallel systems (multicore, many core or distributed systems) • Computer architecture • Large-scale numerical simulation More senior candidates will also be considered. " REQUIREMENTS: • Proactively identify greatest opportunities for innovation and set goals to drive initiatives to proof of concept or prototype demonstrations • Collaborate with production teams, engineers, interns, consultants and fellow researchers both inside and outside the organization • Desire to work with demanding challenges in visual computing (animation, rendering, and image processing) • Participate in the global R&D community through publication of results, collaboration with universities, and participation in professional service activities and top-tier research conferences • Set goals, drive initiatives, and deliver results with minimal supervision • PhD earned in area of specialization • Prior experience in visual computing is a plus • Strong record of achievement in applied research, excellent academic credentials Based in Walt Disney Animation Studios this Research Scientist will also collaborate with and contribute to the larger Disney Research group. Disney Research provides a research foundation for the many business units within the Walt Disney Company including Walt Disney Animation Studios, Walt Disney Imagineering, Parks and Resorts, Walt Disney Studios Motion Pictures, Disney Interactive Media Group, ESPN, and Pixar Animation Studios. It is a network of research facilities offering the best attributes of academia and the industry with labs located in Pittsburgh, Zurich, Los Angeles, and San Francisco. We highly encourage publication; it is our principal mechanism for quality control. The Research Scientist will engage the global research community through world-wide university collaborations and leadership service in top-tier research conferences as well as collaborations within the Walt Disney Company. Disney Research works actively with business units of the Walt Disney Company at all stages of research, from conception to commercialization – and the results are enjoyed worldwide.



Software Engineer: Performance and distributed computing

    Location: Burbank, California
    Hiring Institution: Walt Disney Animation Studio
    Apply By: July 30, 2016
    Posted date: April 07, 2016

    Combining masterful artistry and storytelling with groundbreaking technology, Walt Disney Animation Studios is a filmmaker-driven animation studio responsible for creating some of the most beloved films ever made. Located in Burbank, WDAS continues to build on its rich legacy of innovation and creativity, stretching from the first fully-animated feature film, 1937's Snow White and the Seven Dwarfs, to 2013's Academy Award®-winning Frozen, the biggest animated film of all time. Among the studio's timeless creations are Cinderella, Sleeping Beauty, The Jungle Book, Beauty and the Beast, The Lion King, Tangled, Wreck-It Ralph, Big Hero 6, Frozen, and the current feature release, Zootopia. Software Engineer or Senior Software Engineer Software Engineers develop software tools and enhancements motivated by the needs of animation production. In this specific role, you will work with artists, production leadership, technical directors, and other software engineers to define and implement the next generation of rendering pipeline tools to be used in films at Walt Disney Animation Studios. This technology compiles the vast amount of data defining a movie into a form suitable for rendering. Challenges include high performance parallel computation, highly efficient data parsing and storage, and an in-depth understanding of the requirements and relationships for data authored by many disparate production departments. We are adding one more talented developer to our small, highly collaborative pipeline team. You must be motivated and skilled at finding simple, elegant solutions to complex problems, and enjoy working as part of a high-energy, professional team using an agile development methodology. Software engineers are highly supportive of each other, encouraged to self-manage, and learn through experiencing both success and failure. You must therefore be comfortable supporting your team by bringing fresh insight for shared problem solving. Also critical to success in this role is an aptitude for working directly with technical and non-technical users to understand their workflow, requirements, and pain points to deliver relevant solutions. Requirements Experience developing high performance software At least three years of development experience using C++; C++11 experience desired Experience with development of high-performance code using SIMD and multithreading strongly desired Exemplary communication and team working skills • Game development or other real-time rendering experience an advantage • BS in Computer Science, Computer Engineering, Electrical Engineering or other related field; MS/PhD preferred



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